Add basic achievements
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index.html
19
index.html
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@ -69,6 +69,14 @@
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simplified_cities: cities.map(city => simplify(city.name)),
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simplified_cities: cities.map(city => simplify(city.name)),
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city_guess: "",
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city_guess: "",
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message: "",
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message: "",
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achievements: {
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"Top Five": cities => cities.slice(0, 5),
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"Top Ten": cities => cities.slice(0, 10),
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"Top Twenty": cities => cities.slice(0, 20),
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"Top Fifty": cities => cities.slice(0, 50),
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"Top Hundred": cities => cities.slice(0, 100),
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"Every Single One": cities => cities,
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},
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guess() {
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guess() {
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const rank = this.simplified_cities.indexOf(simplify(this.city_guess))
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const rank = this.simplified_cities.indexOf(simplify(this.city_guess))
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if (rank >= 0) {
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if (rank >= 0) {
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@ -98,7 +106,16 @@
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<div v-if="message != ''" class="alert alert-secondary" role="alert">
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<div v-if="message != ''" class="alert alert-secondary" role="alert">
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{{ message }}
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{{ message }}
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</div>
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</div>
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<h3>{{ state }} cities ({{ cities.filter(c => c.guessed).length }}/{{ cities.length }})</h3>
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<h3>{{ state }} cities</h3>
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<div>
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<span
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v-for="(required_cities, name) in achievements"
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:class="{ 'badge': true, 'me-1': true, 'text-bg-secondary': !required_cities(cities).every(c => c.guessed), 'text-bg-warning': required_cities(cities).every(c => c.guessed) }">
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{{ name }}
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({{ required_cities(cities).filter(c => c.guessed).length }}/{{ required_cities(cities).length }})
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</span>
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</div>
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<table class="table">
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<table class="table">
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<thead>
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<thead>
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<tr>
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<tr>
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