minecraft-site/factorio-site.go

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package main
import (
"flag"
"fmt"
"html/template"
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"log"
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"net/http"
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"github.com/james4k/rcon"
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)
type serverData struct {
IPAddr string
Title string
Players string
}
func main() {
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port := flag.Int("port", 65536, "Port on which the HTTP server should serve (required)")
serverAddr := flag.String("serverAddr", "factorio.blackolivepineapple.pizza", "Server to check status of (optional, defaults to factorio.bopp")
serverPort := flag.Int("serverport", 34196, "RCON port on the Factorio server")
password := flag.String("password", "", "RCON password of the server (required)")
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flag.Parse()
if *port < 1 || *port > 65535 {
fmt.Printf("Invalid port %v\n", *port)
return
}
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if *password == "" {
fmt.Printf("Password flag is required")
}
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fmt.Print("Parsing templates...\n")
t, err := template.ParseFiles("templates/index.html")
if err != nil {
fmt.Printf("Error parsing HTML template: %v\n", err)
}
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rconConnection, err := rcon.Dial(fmt.Sprintf("%v:%v", *serverAddr, *serverPort), *password)
if err != nil {
log.Fatalf("Error making RCON connection: %v", err)
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}
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defer rconConnection.Close()
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http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
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_, err := rconConnection.Write("/players o")
if err != nil {
fmt.Print(w, "Error connecting to server")
return
}
playersOnline, _, err := rconConnection.Read()
if err != nil {
fmt.Print(w, "Error receiving data from server")
return
}
data := serverData{
*serverAddr,
"Server with Bob's Mod, est. Feb 2020",
playersOnline,
}
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t.Execute(w, data)
})
fmt.Printf("Serving on :%v...\n", *port)
http.ListenAndServe(fmt.Sprintf(":%v", *port), nil)
}